Double Proficiency

Nothing spells ‘professional shadowrunner’ like going for completely unrelated side quests just for the sake of hiking. And for money, obviously.


We’re playing Shadowrun!
Read about the campaign here:
https://doubleproficiency.com/2019/10/28/tomorrows-looking-bright/
Watch the episodes on YT:
https://www.youtube.com/playlist?list=PLwQngabhLGQ5XLHxAQa0BdRxrInMBLvfM
Visit our Discord channel to catch up on the between-the-sessions roleplay, and even make your own character and join us as a viewer-led NPC:

https://discord.gg/hQ7vtK6


After our last ‘run’ (we’re not really shadowrunners if you remember), we had a moment to breathe and take care of our personal stuff. Not much, mind it – the aftermath and fallout of session 001 is still ongoing and I’ll get into details after session 002 this Saturday.

Meanwhile, there were some job postings on Denver BBS, including an interesting snippet from Momma Calderwood, local talislegger and talismonger:

> Looking for a skilled “procurer” of reagents. Pay’s decent, location will be revealed if you agree to help, hazard bonus involved if things go sideways.

– Arlene Calderwood (05.19.2055))
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We’re playing Shadowrun!
Read about the campaign here:
https://doubleproficiency.com/2019/10/28/tomorrows-looking-bright/
Watch the episodes on YT:
https://www.youtube.com/playlist?list=PLwQngabhLGQ5XLHxAQa0BdRxrInMBLvfM
Visit our Discord channel to catch up on the between-the-sessions roleplay, and even make your own character and join us as a viewer-led NPC:

https://discord.gg/hQ7vtK6


Denver is a weird city: split between six more or less hostile countries, it’s a hub for smugglers, black marketers, and shadowrunners. The Big Game is played there, earning Denver the name of City of Shadows.

Meanwhile, a group of definitely-not-shadowrunners is trying to survive in the city’s worst district: Aurora Warrens.

Chuy who just wants to open his taco place.
Mack who needs to pay off his debts and cure his hangover.
Sax who wishes he was left alone to pursue his passion for music.
Tacho who just managed to get his junk car to work and hopes nothing bad happens to it.
Tomorrow who has a ton of magical research to do when she’s not partying.

Alas, life happens.

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Our vintage Shadowrun campaign has come to an end. I know, happens.

Last we left off (at least here, on my blog), we were just getting ready for the big finale of Harlequin campaign – and we did it, it was awesome, glorious, amazing, climactic, and beautiful. A round of applause for the GM, it was just a fitting ending to a year-long campaign.

I got to punch a dragon into unconsciousness. It was everything I wished for.

And then we went for some downtime, as our campaign ended it November 2053, and we wanted to pick up in Spring 2055 – you know, 2055 in Chicago, all the Universal Brotherhood and bugs business.

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Escape rooms! Investigations! Cons! Reunions! Pure excellence!

Welcome back to the session recaps from our Shadowrun campaign! We’re playing 5E, a bit house-ruled, as our campaign is set in 2053 (in Chicago, for better or worse), and some of the things, like Matrix rules, had to be reworked. Our GM is the amazing Jakub from Project Aphelion whom you can follow in his GM glory on Twitter.


In the last episode, our intrepid band of criminals, described properly here, stole a rare flower from the middle on the Amazonian jungle, annoying Ehran the Scribe just a tiny bit more, and got back to Chicago, their hometown.

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Recon! Spirits! Mission Impossible! Indiana Jones! Death puppies! Chases! Certain doom!

Welcome back to the session recaps from our Shadowrun campaign! We’re playing 5E, a bit house-ruled, as our campaign is set in 2053 (in Chicago, for better or worse), and some of the things, like Matrix rules, had to be reworked. Our GM is the amazing Jakub from Project Aphelion whom you can follow in his GM glory on Twitter.


In the last episode, our intrepid band of criminals, described properly here, got themselves into the Amazonian jungle. We traveled, fought, and sneaked through the forest, finally arriving at the hidden plantation where our objective was waiting to be stolen.

Our names?
Ravael, the ice-slinging spell turret;
Vector, the fire-slinging summoner;
Topper, the bullet-slinging ex-stage illusionist;
Phase, the B&E phys adept, slinging… hmm… neurostun grenades and herself from the rope? (yours truly)

Our quest? To seek the black rose.

What is the airspeed velocity of an unladen swallow? Whatever it is, it’s definitely slower than a freaking. great. storm. spirit.

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Here’s first of the proper session recaps from our Shadowrun campaign that I mentioned in the previous post. We’re playing 5E, a bit house-ruled, as our campaign is set in 2053 (in Chicago, for better or worse), and some of the things, like Matrix rules, had to be reworked. Our GM is the amazing Jakub from Project Aphelion whom you can follow in his GM glory on Twitter.

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Chicago, 2053, March. A group of fresh-from-the-oven shadowrunners just tries to make a living.

Chicago, 2053, October. Fought the dragons, sold 700 orcs to Dunkelzahn, pissed off Señor Oscuro, Chicago now under martial law, let’s just go to Amazonia to steal some rare flower and give Ehran the Scribe the middle finger – again.

Oh, I love Shadowrun.

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In my usual RPG group sometimes we can’t all make it to the game, as I’m sure it happens to each party. Normally we play Earthdawn (3E), and due to the storyline it’s rather hard to come up with reasons why one character or other disappeared. So, instead of making us all stop when we can’t have a full party, we’ve come up with Wraith Recon.

Well, obviously, we didn’t come up with Wraith Recon itself. It’s moderately known setting for Mongoose’s RuneQuest II – or rather, for D&D 4E, which was reworked for MRQII, and which we’re currently playing on house-ruled D&D 5E. Why the roundabout way? Because RuneQuest edition is what I have on a shelf, that’s why.

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