Atomic Overmind Press
Atomic Overmind Press is an Alexandria, Virginia-based publishing house, founded in 2008. The Overmind and his creative partners are dedicated to bringing the best in esoteric science-fiction, fantasy, horror, fringe culture, and hobby gaming to a global audience.
Asunder RPG (layout; in development)
A small team of dedicated gamers, writers, and artists with a passion for old-school role-playing games and war-games. We aspire to create unique and original worlds where the players immerse themselves into living societies and cultures, vibrant worlds that change and evolve with the player characters.
Disciples of Bone and Shadow (exclusive edition logo design)
The official licensed publisher for Mind’s Eye Theatre products for White Wolf’s World of Darkness setting. They are a Florida-based company with a mission: to usher in a renaissance for the World of Darkness Mind’s Eye Theatre experience.
Homebrew content for Dungeons & Dragons 5e.
Michael Haney, Salt-Crusted Wounds (layout)
Publisher of pen-and-paper roleplaying and tabletop miniatures games and supporting products and accessories. Main products: Earthdawn, 1879, Demonworld.
Earthdawn: Grand Bazaar (writing; in development)
1879 RPG: Personality file, Simeon d’Hivers (layout)
A brand new publisher of tabletop RPGs, Miniature Games, and Card Games. We believe in working with the best writers, designers, artists, and sculptors, and paying them fairly. We wanna be good to people. People like you.
Galactic Raptor Games
They are dedicated to creating engaging games that you want to play again and again. These games will have high quality components, fantastic art, and unique experiences. We are the combined efforts of Weird Giraffe Games and Letiman Games.
Animal Kingdoms: Roar and Write! (layout; in development)
Kingdoms of the Deep (layout, card design; in development)
Publisher of old-school D&D games, author of Old-School Essentials.
OSE Adventures (layout; see portfolio entry):
Room 17 Games
A small, ambitious games design studio. Developers of Tenfold Dungeon, Miremarsh, Museum Rush & Flicky Spaceships.
Tenfold Dungeon (rulebook layout)
Conan the Cimmerian: The Tower of the Elephant (rulebook layout)
One of the biggest designers, manufacturers and distributors of 28 mm miniatures.
Whole bunch of other things: decal design, photography, packaging, card design, book layout, etc.
Jakub has a descriptive and vivid style of writing that translates into gripping stories with interesting and believable characters and settings. He also pays a good amount of attention to technical details and clever intricacies, and keeps even the sci-fi elements true-to-life and plausible, while still managing to keep them from distracting focus from the actual storytelling. A good read for true sci-fi fans and more casual readers alike.Ville Vuorihuhta, Beta Reader
I worked with Anna for several years, first as a consultant and then as a writer-editor in the studio alongside her. The work involved the writing, editing, creation and illustrating of some quite technical rules and game supplements. I’d recommend using or hiring her to anyone: she is responsive, helpful, proactive, efficient, highly competent and easy to build a working relationship with.Tim Bancroft, Writer, Game Designer
Jakub Wisz has taken on one of the most ambitious projects out there for a writer: To define an entire Future History, build a role-playing game system to use that setting, and at the same time write novels set in that Future. Doing all that takes drive, but if you asked me to pick someone up to the task… I’d pick Jakub.L. Douglas Garrett, Writer, Game Developer
Working with Anna exceeded my expectations! Not only were her technical design skills excellent, she was a pleasure to work with. She took real ownership over my project and I felt like she was my partner throughout the entire process from the very beginning to the very end. She was diligent, organized, responsive, and forthcoming with excellent suggestions and recommendations. I could not imagine having chosen a better person for my project!Kevin Ferrone, Wider Path Games