Double Proficiency

Project Aphelion Solo Play #021: We Require More Minerals

It’s time to start the offensive! We have a lot of cash getting dusty on the bank account, and I look forward to spending it before some other Faction decides I have a nice trove of cash and… Read More

Project Aphelion Solo Play #020: One Step Forward…

After the absolutely self-indulgent episode 19.5, which was completely unnecessary for everybody but myself, it’s high time to get back to the playtest. We have projects to pick up, scenarios to plan, contacts to contact – and, I… Read More

Project Aphelion Solo Play #019.5: Together, At Last

This is not an episode of the playtest. It’s two people talking. But it’s been two years since I created a PC with a single backstory hook of finding her missing sister, and this meeting was imagined a… Read More

Project Aphelion Solo Play #019: The Best Kind of Defense

Remember when the Scenario Consequences have told me that ALOHA is about to blow up Cutters’ operations in Hawai’i? Let’s deal with this, because Tomorrow is not going to so easily resign from her most convenient way of… Read More

Project Aphelion Solo Play #018: A Familiar Face

Hoi! Welcome to another episode of… Yeah, never mind all that. Do you remember what happened in the last episode? Do you?  Do you?!I need to resolve this thing. Right now. Yes, for me it’s the same day…. Read More

Project Aphelion Solo Play #017: The Shallow Waters

Welcome to Project Aphelion‘s solo playtest, in which I have an exorbitant amount of fun stretching, twisting, and adjusting the mechanics (they still hold) – and making my PC miserable (she also holds quite well). In this episode,… Read More

Project Aphelion Solo Play #016: Take a Break

Life hasn’t been particularly fun for Tomorrow lately – it’s high time to take a break and zoom out, think strategically, plan alliances, and see what’s new in the world as we move to another month! Project Aphelion… Read More

Project Aphelion Solo Play #015: Blood for the Bloodhound

Hi there! Happy Yule! I have a bunch of not-at-all-holiday-connected things in this episode. You get a good look at the idea of balancing and quid-pro-quo in Project Aphelion rules, there’s blood spilled, and important things happening in… Read More

Project Aphelion Solo Play #014: The Brewing Storm

In this episode, you get so see one of the coolest solo tools in action and the emergent gameplay they create in Project Aphelion. The mysteries are solved, the investigations finished – and there’s nothing left for us… Read More

Project Aphelion Solo Playtest #013: Just Cut the Deal

This is me, making sure my PC is miserable and struggling as I’m testing Project Aphelion‘s mechanics in the solo mode. If we were to apply a standard story structure, I believe we have just reached Act 2…. Read More

Project Aphelion Solo Play #012: With Friends Like These

Welcome to another episode of my Project Aphelion solo playtest! This time, there’s nothing but fun, joy, intrigue, backstabbing, trade negotiations, increased sense of paranoia, and a pile of cool things. I assume – I’m writing this entry… Read More

Project Aphelion Solo Play #011: Ants in our Plans

Hi and welcome to the Project Aphelion solo playtest! This time we’re getting prepared for the first heist of the campaign, we’re making a second character, introducing new mechanics, and showing off how teamwork works! You wanted a… Read More