Vox Machina: Origins, issue 4 – The story goes dark

I'm a bit behind on the reviews but... Oh my, this comic book is everything I've ever wanted (until the animated series comes out, and then the 10-season live action TV series). Ending the last issue on a high note, with "roll initiative" in the air, Matt Colville decided to throw the characters under the … Continue reading Vox Machina: Origins, issue 4 – The story goes dark

Vox Machina: Origins, issue 3 – The plot thickens

There's a lot of plot threads sort of converging in this scene. Usually when that happens not everyone survives. Why write reviews when you can just quote Scanlan? So, the third volume came out today, and though I have next to no time whatsoever for writing a blog lately (toy business is kind of hectic … Continue reading Vox Machina: Origins, issue 3 – The plot thickens

Vox Machina: Origins, issue 2 – Somehow even funnier

It's not that I'm forced to write about Critical Role all the time, but it somehow seems like the most enjoyable part of the RPG world these days. And they've just announced that the artbook will be available on 9 November, and the campaign's over, and the comic book is just brilliant. Second issue of … Continue reading Vox Machina: Origins, issue 2 – Somehow even funnier

Vox Machina: Origins, issue 1 – The best so far

If by off chance you've missed the online phenomenon that is Critical Role, please look here to start your journey with the adventuring party of Vox Machina. Highly recommended. Anyway. As much as I love Critical Role, I was always missing some kind of visual enhancement. True, Matthew Mercer's descriptions of the world are impeccable, … Continue reading Vox Machina: Origins, issue 1 – The best so far