Tabletop for Fun and Profit: The Lessons of 2021
This year has taught us many things about the tabletop industry. Let’s see what lessons we can take with us into 2022.
This year has taught us many things about the tabletop industry. Let’s see what lessons we can take with us into 2022.
Posted on December 31, 2021 by Anna | Double Proficiency
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I think it’ll come as no surprise that it’s time to wrap up this playtest. Tomorrow’s quest of finding her sister was successful, she has sorted out her life despite many curveballs she’s been thrown, and there’s nothing… Read More
Posted on July 25, 2021 by Anna | Double Proficiency
As the battle for independence comes to a close, it’s time to close a couple of threads we’ve been running for months now. There can’t be a real happily ever after with the emergent gameplay – but it’s… Read More
Posted on May 17, 2021 by Anna | Double Proficiency
In this episode we’re continuing our long-ass Scenario of ensuring the independence of the main characters of this story. It’s going reasonably well so far, but we’re just about to get to the hardest part: a Payout 15… Read More
Posted on May 12, 2021 by Anna | Double Proficiency
It’s high time to sort out the situation in the Warrens and restore the natural order of the Universe: with Tomorrow being on top of any pile, Wheeler at her side. At least she considers it the natural… Read More
Posted on April 27, 2021 by Anna | Double Proficiency
We have the Insecticide War to finish. We have the consequences of it to consider. We have some hard personal decisions to make. We also have bills to pay and living world to update.
Posted on April 21, 2021 by Anna | Double Proficiency
Bored Tomorrow is not a good sign. Tomorrow, whose life was more or less thrown upside-down by learning that her lover was lying to her for almost a year (even if not entirely on his own volition), is… Read More
Posted on April 18, 2021 by Anna | Double Proficiency
After the developments of the last episode, we need to make sure that the timelines align and that the characters’ goals make sense. Project Aphelion is a game about player agency, and while there are tools to just… Read More
Posted on April 14, 2021 by Anna | Double Proficiency
Our campaign against d’Venescu is over. Chloe and Fayette are safe, and Tomorrow can finally live her life the way she wants. But does she even know what it is? We’re getting back in time to the beginning… Read More
Posted on March 28, 2021 by Anna | Double Proficiency
This is it! This is what we were waiting for! The resolution to the Great War with the blood mage Anton d’Venescu and his friendly dragon Dzitbalchen. Things happen here, although some people are suspiciously absent.
Posted on March 26, 2021 by Anna | Double Proficiency
Is this the final blow we’ll going to deal d’Venescu? No. Does it have the potential to be the most fun? Yes. In case this is not yet obvious, the protagonist of this story is basically a chaotic… Read More
Posted on March 25, 2021 by Anna | Double Proficiency
Who’s up for a treat? The brand new and reworked scenario generation system? I am! It was literally just put together, and we’re taking it on the maiden journey.
Posted on March 24, 2021 by Anna | Double Proficiency