Double Proficiency

Blog

In this episode, we’re returning d’Venescu’s spell back to the sender (with some freebies attached!). He, unlike us, will not enjoy it. Also, there’s a lovely surprise at the end.

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Remember that our protagonist is supposed to be a scientist? The academic type, not the ‘overpowered witch on an obvious corruption arc’? Well, there are times in each researcher’s life when they actually have to do that research. But first: let’s see what is new in the world!

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Here’s what we were waiting for: more playtests! This time, a Faction Interference Scenario, so we get to mess with other people’s plans and still get paid. Sounds like paradise? That’s because it’s just a game.

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This episode is about as full of plotting and scheming as one can expect. We have unresolved consequences, lots of unresolved tension, stuff happening all around us, a raging war, a plot to kill one of our contacts, we have personal growth and character development, and a rework of the magic system.

There’s also, you know, plot.

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Hey-ho, let’s punch the blood mage-o! We’ve been really looking forward to it. And by we, I mean mostly myself.

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After the big OOF of the previous episode, it’s time to get back to strategizing. We’ve made a lot of progress in several areas lately, we have some unfinished threads, and it’s high time to bring it all together. Let’s take the blood mage down a notch!

Or, let’s make popcorn and watch him destroy himself, while we’re taking care of personal growth. Seeing your enemies suffer is self-care. For some people.

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It’s time to build and play the Scenario. Due to unforeseen circumstances and Scenario complications, let me just put a content warning in here. It goes dark and nasty. Not graphic and I suppose it counts under ‘fantasy violence,’ but the corruption arc isn’t over yet.

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There’s just so much in here. A new month, three scenarios, a ton of consequences, preparing a massive Tower Defense Scenario, family drama… A lot. Welcome to Operation Honeypot.

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This time, we’re hitting d’Venescu where it hurts! Or at least, where we hope it will hurt him. Some data stealing, some secondary objectives, and a hell of a lot of planning and scheming. Strategy game, y’all.

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After the grueling scenario played last time, it’s time to slow down, re-assess, reconsider… Or just accept the consequences and throw ourselves into the spiral of retaliation and vengeance. Yes, that sounds more plausible in this case.

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Welcome to the new episode! This time: mass murder, grand larceny, and arson. And a fair warning about lots of blood, death, and mental and physical trauma. Mentions of self-harm, suicide, and several other nasty things. This is not a story for everybody, and our protagonist is, honestly, a rather messed-up person, if you haven’t yet noticed.

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The Villain gets his turn! Oh, what a delightful turn he took. Come and see how Aphelion’s mechanics procedurally steer the opposition in solo play. It’s a doozy. We also buy real estate, because roleplaying is all about wish-fulfillment fantasies.

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