The Patreon packages have been delivered, and they’re chock-full of stuff! Take a look at what we’ve been up to lately.

Read More

A general update on the progress of the Herbalist’s Primer Kickstarter campaign fulfillment! Check out all the cool stuff.

Read More

by Jakub Wisz

While we’re finishing work on the full manuscript for Aphelion Toolkit, the Aurorae setting worldbuilding continues. We covered the rowing Temel in the last episode, and earlier we also talked about the Khradi and Triveni peoples – both articles mentioning the adversarial Nväldi people. So, in this episode we’ll talk about them in a bit more detail, answering some of your questions from previous blogs!

Read More

That’s it, I’m officially DONE! Well, the stretch goals for Herbalist’s Primer are done. Look how they shine!

Read More

Go on a hike of a lifetime and try these 10+ grassland encounters for your D&D and other TTRPG game! The adventures await!

Read More

by Jakub Wisz

Oh boy, has it been a while since the last blog about the world of Aurorae? Yeah, it’s been a few – here you can read about the mercenary Khradi, the mushroom-venerating Triveni, and the deadly and alien Vila.

Read More

Our upcoming tabletop ruleset is still in development, but getting closer each day. Check out Aphelion Toolkit’s scenario-generating goodness!

Read More

Thistles are a group of flowering plants with prickly leaves. They extend powerful protective magic, set up boundaries, bestow courage, break curses, and heal animals.

Read More

After magical plants, the time has come to focus on something new: magical metals, minerals, and rocks. From agate to zircon, Geologist’s Primer will be shiny!

Read More

Logar the Barbarian has invited Anna for a quick chat about our past and current projects. Catch her talk news about Geologist’s Primer!

Read More

Welcome to the new series of playtest of Aphelion, in which I take Jakub’s brilliant system and try to break it multiple ways. As we’re currently wrapping up the alpha version of the Aphelion Toolkit (just some work left on the scenario and campaign generation!), the time has come to check how all the pieces fit together in solo play! We’re also running two separate group playtests – but I’m a solitary animal. Now, let’s see what we’re up for!

Read More

Make your game more fun by embracing the color magic of flowers. The possibilities are endless and in line with the occult lore!

Read More